Animation and Visual Effects Industry by Career Track
From EAPWiki
The following categories comprise the major career tracks in the entertainment industry as defined by film, television, internet, computer and console platforms:
The role that the Art Department plays in establishing the design of creatures, props and environments use in the telling of story in any broadcast medium, including games.
The animation of characters or objects in order to tell story in any broadcast medium, including games.
The creation of computer graphics assets to be used in character animation or environments in any of the broadcast or games mediums.
Computer Graphics (Feature) Lighting and Effects
The manipulation of computer graphics assets in the creation of an entirely digital program for any broadcast medium, including games.
Post-Production Visual Effects
The manipulation of computer graphics assets and cinematography to produce the illusion of reality in post-production.
The on-set choreography of pyrotechnics, stunt work, and other practical effects to produce the illusion of reality during live cinematography.

